Try a Mission — The Broken Beacon

ACT I · SOUL · FIRST CONTACT

A Knock from Inside

Chorus smiles into the beacon’s handset. In the next panel, a thin strip of light appears as a service hatch opens.

Chorus crouches beside the beacon. “I hear you. We are outside. What should we call you?”

“I do not know yet.” A pause. “They say the sound I make is a fault.”

“Then their equipment has excellent taste in faults,” Chorus says. A small, startled laugh crackles through the speaker. Somewhere inside, a latch clicks.

The voice can guide you through an unmonitored service hatch. It can also flood the outside speakers, drawing the arriving patrol away while you run through the loading hall. The first is quieter; the second is faster and much more conspicuous.

Your move:

Restart mission · Back to Spark RPG

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